Capstone Project for the Master of Human-Computer Interaction: Spring 2014

Instructor:

Marshini Chetty

School:

iSchool at Maryland

Semester:

Spring 2014

Description:

The goal of this course is to provide students with the opportunity to apply the skills they have learned in their coursework in a semester long project applied to a real world problem. This project will be more extensive and in-depth than course projects assignments. Students will be required to do comprehensive background research, choose appropriate Human Computer Interaction research methods and execute their projects with rigor. The project will be documented as the class progresses. Capstone projects will vary individually but all students are expected to follow a user-centered design process that may include the end-to-end process from design, prototyping, and evaluation or some subset of these steps conducted in depth, such as formative research.

Required Textbook:

No required textbook.

Link to Syllabus:

http://ischool.umd.edu/sites/default/files/syllabi/inst_776_syllabus_mc_final.pdf

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Fundamentals of Human Computer Interaction: Spring 2015

Instructor:

Marshini Chetty

School:

iSchool at Maryland

Semester:

Spring 2015

Description:

The goal of this course is to introduce the fundamentals of human computer interaction, user interface design, and usability analysis. Students will learn the principles and guidelines for usability, quantitative and qualitative analysis methods, and apply them through critiques of existing interfaces and the development of new ones. Topics covered include cognitive models, task analysis, the psychology of human computer interaction, experimental design, and prototyping methods.

Required Textbook:

No required textbook.

Link to Syllabus:

http://ischool.umd.edu/sites/default/files/syllabi/inst_631_marshini_chetty_syllabus_final.pdf