Human-Computer Interaction Design Methods: Fall 2012

Instructor:

Tamara L. Clegg

School:

iSchool at Maryland

Semester:

Fall 2012

Description:

This course covers methods of user-centered design, including understanding user needs, ideation, contextual design, participatory design, iterative prototyping, and visual design. Readings will include journal and conference papers, book chapters, government documents, commercial websites, and more. All students will be expected to complete small group in-class exercises, class discussions, “design workout” homework, a poster presentation, and final group project presentation/prototype.

Required Textbook:

No required textbook.

Link to Syllabus:

http://ischool.umd.edu/sites/default/files/syllabi/INST632-Fall2012-Clegg.docx

Fundamentals of Human Computer Interaction: Spring 2015

Instructor:

Marshini Chetty

School:

iSchool at Maryland

Semester:

Spring 2015

Description:

The goal of this course is to introduce the fundamentals of human computer interaction, user interface design, and usability analysis. Students will learn the principles and guidelines for usability, quantitative and qualitative analysis methods, and apply them through critiques of existing interfaces and the development of new ones. Topics covered include cognitive models, task analysis, the psychology of human computer interaction, experimental design, and prototyping methods.

Required Textbook:

No required textbook.

Link to Syllabus:

http://ischool.umd.edu/sites/default/files/syllabi/inst_631_marshini_chetty_syllabus_final.pdf

Fundamentals of Information Technology: Fall 2013

Instructor:

Ozlem Uzuner

School:

University at Albany

Semester:

Fall 2013

Description:

Introduces essential information technology skills for information professionals. Students learn how operating systems, hardware, software, and networks interoperate. Includes an overview of web-based applications, including XHTML, JavaScript, digital representation of information, database basics, and information security.

Required Textbook:

Snyder, L. 2011. Fluency with Information Technology: Skills, Concepts, and Capabilities, 4th ed.

Link to Syllabus:

http://www.albany.edu/informationstudies/files/Uzuner_Fall_2013_523.doc.docx

Human Dimension in Information Systems: Spring 2012

Instructor:

Diane Nahl

School:

University of Hawaii

Semester:

Spring 2012

Description:

The seminar focuses on the human element in information systems through examining human physical, cognitive, and affective abilities, behaviors, and practices in interactions with information systems, with an emphasis on the role of affect in information system use. Readings cover cognitive and affective theories, research on information system use, and qualitative and quantitative HCI research methods in studies of technology use. This term the seminar explores and examines current research on information needs, seeking, and use, and human-system interaction in immersive virtual worlds, Web sites, and mobile interfaces.

Seminar participants work on a project at the Community Virtual Library (CVL) on Info Island in the immersive virtual world platform Second Life. Students collaborate while studying the immersive interface of Second Life both as users and field researchers. Students learn, practice, and research virtual IT literacy skills needed in immersive interfaces.

Required Textbook:

Chowdhury, G. G., Chowdhury, S. 2011. Information Users and Usability in the Digital Age.

Link to Syllabus:

http://www2.hawaii.edu/~nahl/677/677-syl-S12.htm